Problem Solutions

Problem Solutions is a Johnstown, Pennsylvania-based professional services firm that delivers software and technology solutions.

We specialize in...

View our 'Software Engineering' services
Software
View our 'Mobile Development' services
Mobile
View our 'Learning' services
Learning

Our analysts and engineers design and deliver the highest quality technology solutions for government, non-profit and commercial partners - on time, all of the time.

We've built our reputation delivering complex software, learning technologies, and technology strategies with high quality, user-centric systems.

Mobile Apps

Thinking about making the move to mobile? Thinking about how mobile can transform learning and human performance in your organization?

Our knowledge of development for iPhone, Android, BlackBerry, and Windows Mobile will make sure your company shines on all platforms.   [Read More...]


Learning Tools

Do you need to leverage a learning management system (LMS), virtual world, game, simulation, or mobile device to deliver learning content?

Problem Solutions ensures you'll launch best in breed learning technologies.   [Read More...]

Out and About


Mobile Learning for the Enterprise: Putting it All Together

Who: Michael Hruska
Where: Gametech 2012, Orlando, Florida
When: March 28-30

The talk was an interactive workshop on practical ways to put together concepts for leveraging mobile technology as a tool for learning within organizations. Mike was joined by Kris Rockwell of Hybrid Learning.

Links: www.gametechconference.com


Serious Gaming Tools for Distance Learning

Who: Jonathan Poltrack
Where: Gametech 2012, Orlando, Florida
When: March 28-30

This session details a software project that integrated the Unity 3D environment with the Sharable Content Object Reference Model (SCORM) framework. This presentation is in support of the Advanced Distributed Learning (ADL) Initiative.

Links: www.gametechconference.com


eLearning and Software for Education

Who: Jonathan Poltrack
Where: Bucharest, Romania
When: April 26-27, 2012

Enabling Next Generation Learning with the Next Generation Learning Architecture Description: This session describes the history of the next generation of SCORM technical effort. It includes research completed in 2011, high level requirements that drive the effort, and a roadmap through 2013. This presentation is in support of the Advanced Distributed Learning (ADL) Initiative.

Links: Conference Site
Presentation


eLearning Guild Thought Leaders Series Webinar

Who: Judy Brown
Where: Online
When: May 8, 2012

Presentation Title: Harnessing the Power of Mobile in Education and Training Today
There is a lot of talk about mobile in our field today, but what really is it? Why is it important? Who is doing what? How do I get started? What is working? Our presenter who believed in the potential long before it was really possible will discuss these questions plus opportunities using mobile for the future.


Combating Terrorism Mobile Learning – Summit for Government

Who: Jonathan Poltrack
Where: Crystal City, VA
When: May 30-31, 2012

Presentation Title: Mobile SCORM (Tin Can API)
This presentation details the emerging Tin Can API learning technology and its application to mobile devices. Specifically, this session covers the use of the Tin Can API to support SCORM-like features on a mobile device. This presentation is in support of the Advanced Distributed Learning (ADL) Initiative.

Links: ADL - Combating Terrorism Mobile Learning


AIE Virtual Training Conference

Who: Jonathan Poltrack
Where: Washington DC
When: June 5-6, 2012

Presentation Title: Virtual Training with Next Generation SCORM
This session covers the application of Next Generation SCORM technologies to virtual training. This includes how the Tin Can API can be used to support augmented reality, blended learning, group learning and full-scale simulators. This presentation is in support of the Advanced Distributed Learning (ADL) Initiative.

Links: Virtual Training Conference Website


2012 Army Distributed Learning Conference

Who: Jonathan Poltrack
Where: Newport News, VA
When: June 12-13, 2012

Presentation Title: ADL R&D - Supporting the Army Learning Model.
This session covers several ADL R&D projects and their relationships to the U.S. Army Learning Concept for 2015 (ALC 2015) and the Army Learning Model (ALM). This presentation is in support of the Advanced Distributed Learning (ADL) Initiative.

Links: Army Distributed Learning Conference


mLearnCon Mobile Learning Conference & Expo

Who: Jonathan Poltrack
Where: San Jose, CA
When: June 19-21, 2012

Presentation Title: The Next Generation of SCORM: Looking at the Tin Can API
The first project of a next generation of SCORM is the Tin Can API: a necessary first step to modernizing our eLearning environment with a means to harness data to tailor an individual's learning experiences. The Tin Can API model is based on Activity Streams, a data model widely used by social media, natively supporting mobile content and other emerging content types not widely used during the development of SCORM. Participants in this session will get an overview of this exciting new project that addresses challenges developers face with SCORM, while providing the ability to tailor content to an individual. This presentation is in support of the Advanced Distributed Learning (ADL) Initiative.

Links: Conference Site
Presentation Details


mLearnCon

Who: Nikolaus Hruska
Where: San Jose, CA
When: June 19-21, 2012

Presentation Title: New Mobile Learning Experiences Built Using the Tin Can API
Participants will see brand-new mobile learning experiences built using the Tin Can API by both industry vendors and the ADL technical team. Several early-adopter vendors will be on hand to announce new features in their tools and to demonstrate exemplar learning experiences. You'll see both native (iOS and Android) and Web-based mobile applications running on smartphones, tablets, and the desktop.

Links: Session Website
Conference Website


ADL iFest 2102

Who: Jonathan Poltrack
Where: Orlando, FL
When: July 31-August 2, 2012

Presentation Title: ADL Overview
This session covers the full range of ADL R&D activities. This session is co-presented with the leads and representatives from the ADL Technical Team, ADL Next Generation Learner Team, ADL Emerging Technologies Team and ADL Management. This presentation is in support of the Advanced Distributed Learning (ADL) Initiative.

Links: NDIA


ADL iFest 2102

Who: Jonathan Poltrack
Where: Orlando, FL
When: July 31-August 2, 2012

Presentation Title: Next Generation SCORM
This session covers the requirements and scope of phase I of Next Generation SCORM. This includes recent work on the Tin Can API which can be used to support mobile learning, augmented reality, blended learning, group learning and full-scale simulators. This presentation is in support of the Advanced Distributed Learning (ADL) Initiative.

Links: NDIA


ADL iFest 2102

Who: Jonathan Poltrack
Where: Orlando, FL
When: July 31-August 2, 2012

Presentation Title: ADL Technical Workshop
This workshop will be used to show the technical details of the Next Generation SCORM - Tin Can API technology. During this session, the “Kick-the-Can” game will be demonstrated on several platforms. This presentation is in support of the Advanced Distributed Learning (ADL) Initiative.

Links: NDIA



Ask Better Questions

Solving problems? Easy. Defining problems are often our biggest hurdles. That's why we created an app to help our team get a handle on defining the problems we're trying to solve. We're sharing it with you to help you and your teams get to better outcomes, innovations, problems and solutions.

iPhone and iPad: (Coming Soon)

Android: Click Here