Mobile Learning for the Enterprise: Putting it All Together
Who: Michael Hruska
Where: Gametech 2012, Orlando, Florida
When: March 28-30
The talk was an interactive workshop on practical ways to put together concepts
for leveraging mobile technology as a tool for learning within organizations. Mike
was joined by Kris
Rockwell of Hybrid Learning.
Links:
www.gametechconference.com
Serious Gaming Tools for Distance Learning
Who: Jonathan Poltrack
Where: Gametech 2012, Orlando, Florida
When: March 28-30
This session details a software project that integrated the Unity 3D environment
with the Sharable Content Object Reference Model (SCORM) framework. This presentation
is in support of the Advanced Distributed Learning (ADL) Initiative.
Links:
www.gametechconference.com
eLearning and Software for Education
Who: Jonathan Poltrack
Where: Bucharest, Romania
When: April 26-27, 2012
Enabling Next Generation Learning with the Next Generation Learning Architecture
Description: This session describes the history of the next generation of SCORM
technical effort. It includes research completed in 2011, high level requirements
that drive the effort, and a roadmap through 2013. This presentation is in support
of the Advanced Distributed Learning (ADL) Initiative.
Links: Conference
Site
Presentation
eLearning Guild Thought Leaders Series Webinar
Who: Judy Brown
Where: Online
When: May 8, 2012
Presentation Title: Harnessing the Power of Mobile in Education and Training Today
There is a lot of talk about mobile in our field today, but what really is it? Why
is it important? Who is doing what? How do I get started? What is working? Our presenter
who believed in the potential long before it was really possible will discuss these
questions plus opportunities using mobile for the future.
Combating Terrorism Mobile Learning – Summit for Government
Who: Jonathan Poltrack
Where: Crystal City, VA
When: May 30-31, 2012
Presentation Title: Mobile SCORM (Tin Can API)
This presentation details the emerging Tin Can API learning technology and its application
to mobile devices. Specifically, this session covers the use of the Tin Can API
to support SCORM-like features on a mobile device. This presentation is in support
of the Advanced Distributed Learning (ADL) Initiative.
Links: ADL - Combating
Terrorism Mobile Learning
AIE Virtual Training Conference
Who: Jonathan Poltrack
Where: Washington DC
When: June 5-6, 2012
Presentation Title: Virtual Training with Next Generation SCORM
This session covers the application of Next Generation SCORM technologies to virtual
training. This includes how the Tin Can API can be used to support augmented reality,
blended learning, group learning and full-scale simulators. This presentation is
in support of the Advanced Distributed Learning (ADL) Initiative.
Links:
Virtual Training Conference Website
2012 Army Distributed Learning Conference
Who: Jonathan Poltrack
Where: Newport News, VA
When: June 12-13, 2012
Presentation Title: ADL R&D - Supporting the Army Learning Model.
This session covers several ADL R&D projects and their relationships to the
U.S. Army Learning Concept for 2015 (ALC 2015) and the Army Learning Model (ALM).
This presentation is in support of the Advanced Distributed Learning (ADL) Initiative.
Links:
Army Distributed Learning Conference
mLearnCon Mobile Learning Conference & Expo
Who: Jonathan Poltrack
Where: San Jose, CA
When: June 19-21, 2012
Presentation Title: The Next Generation of SCORM: Looking at the Tin Can API
The first project of a next generation of SCORM is the Tin Can API: a necessary
first step to modernizing our eLearning environment with a means to harness data
to tailor an individual's learning experiences. The Tin Can API model is based on
Activity Streams, a data model widely used by social media, natively supporting
mobile content and other emerging content types not widely used during the development
of SCORM. Participants in this session will get an overview of this exciting new
project that addresses challenges developers face with SCORM, while providing the
ability to tailor content to an individual. This presentation is in support of the
Advanced Distributed Learning (ADL) Initiative.
Links: Conference Site
Presentation Details
mLearnCon
Who: Nikolaus Hruska
Where: San Jose, CA
When: June 19-21, 2012
Presentation Title: New Mobile Learning Experiences Built Using the Tin Can API
Participants will see brand-new mobile learning experiences built using the Tin
Can API by both industry vendors and the ADL technical team. Several early-adopter
vendors will be on hand to announce new features in their tools and to demonstrate
exemplar learning experiences. You'll see both native (iOS and Android) and Web-based
mobile applications running on smartphones, tablets, and the desktop.
Links: Session Website
Conference Website
ADL iFest 2102
Who: Jonathan Poltrack
Where: Orlando, FL
When: July 31-August 2, 2012
Presentation Title: ADL Overview
This session covers the full range of ADL R&D activities. This session is co-presented
with the leads and representatives from the ADL Technical Team, ADL Next Generation
Learner Team, ADL Emerging Technologies Team and ADL Management. This presentation
is in support of the Advanced Distributed Learning (ADL) Initiative.
Links: NDIA
ADL iFest 2102
Who: Jonathan Poltrack
Where: Orlando, FL
When: July 31-August 2, 2012
Presentation Title: Next Generation SCORM
This session covers the requirements and scope of phase I of Next Generation SCORM.
This includes recent work on the Tin Can API which can be used to support mobile
learning, augmented reality, blended learning, group learning and full-scale simulators.
This presentation is in support of the Advanced Distributed Learning (ADL) Initiative.
Links: NDIA
ADL iFest 2102
Who: Jonathan Poltrack
Where: Orlando, FL
When: July 31-August 2, 2012
Presentation Title: ADL Technical Workshop
This workshop will be used to show the technical details of the Next Generation
SCORM - Tin Can API technology. During this session, the “Kick-the-Can” game will
be demonstrated on several platforms. This presentation is in support of the Advanced
Distributed Learning (ADL) Initiative.
Links: NDIA
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